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I decided to calculate how much I have earned from December, from my first game.
Total revenue while I work as Independent Flash Developer. Total I have earned: 9272$ with 4 games. All details, and stats under cut:
Follow up:
There is 3 main sources for income: Exclusive-sponsorship, In game ads, Others(Contests, Non-Exclusive, Branded, API, Sources, etc).
1) Exclusive-sponsorship:
"Elite Forces:Jungle" - 1500$
"Elite Forces:Defense" - 1000$
"Rush Hour" - 800$
"Star Ship" - 450$
total from sponsorship: 3750$
2) In game ads:
"Elite Forces:Jungle" - 1021$
"Elite Forces:Defense" - 1211$
"Rush Hour" - 855$
"Star Ship" - 60$
total from ads: 3147$
3) Non-Exclusive Sponsorhip, Source-sales, Contests, etc
"Elite Forces:Jungle" - 0$
"Elite Forces:Defense" - 1400$(flowplay, fog, kongregate)
"Rush Hour" - 675$
"Star Ship" - 300$
total from others: 2375$
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TOTAL: 9272$
And some stats about all games:
Mochibot stats - stats about how much times games was loaded:
"Elite Forces:Jungle" - 9,113,115 times on 1,613 hosts
"Elite Forces:Defense" - 3,142,585 times on 1,161 hosts
"Rush Hour" - 2,104,372 times on 356 hosts
"Star Ship" - 599,047 times on 349 hosts
Mochiads stats - stats about how much ads was showed to players:
"Elite Forces:Jungle" - 4,558,910
"Elite Forces:Defense" - 3,221,434
"Rush Hour" - 2,128,802
"Star Ship" - 265,082
Dev time - time spended to develop game from idea to final, including support(bugfix etc):
"Elite Forces:Jungle" - 4 weeks
"Elite Forces:Defense" - 3 weeks
"Rush Hour" - 1 weeks
"Star Ship" - 2 weeks
That all guys! =) When I`ll release my new games, i think stat will be better. So far most good advise that i can give - never sell 100% exclusivity, if you wanna more money.
PS Stats for Ads in EF:Jungle is divided by 2, because we split it with sponsor. So in real EF-Jungle have bring twice money with ads to me and sponsor of it.
Advertise:PSS here is data, that i update every months.
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