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FAQ #16 Developer Recap 3

30/12/10

Permalink 03:52:07 pm, by Badim Email , 601 words   English (GB)
Categories: releases

FAQ #16 Developer Recap 3

Q: How its possible to feature game in Mochi-feed for long time?
A: There is 2 kinds of games on Mochi-feed- premium, featured, rest. Premium - it has like few new games per month - so if you hit Premium Mochi Game - then your game goona stay there for while as featured.

Q: Best and worse your games?
A: 'Red Storm' games - they all best ones and worse ones. Hard to develop, hard to monetize. And still long road ahead to make them better =)

Q: iPhone, iPad conversions - are they worth it?
A: Really depens on Game. If you have 10 games - you need 20k$ to port them. Will take a year to release them, another year to make profit. For average games. But you can get lucky - and one game will outnumber the others. If you have extra cash and lot of free time - you should give a hit.

Q: How flash scene changed in last 3 years - is it easier/harder to earn money? Are there many opportunities? What are they? Is it easy for you to get sponsorships? How well paid are they?
A: All the same. Few options doesn`t work anymore - like selling the whole game with sources. It`s easy to get good sponsorship for me, but on the other hand I can release game by myself - and still to be happy.

Q: Did you had problems with people stealing your games? Not paying for sponsorships, closed versions, etc.?
A: There is few pirate sites, and one hack site. But till my revenue is positive - i`m ok with it.

Q: How much do you charge for site closed versions? Is there big market for them?
A: $500-$2000(no work ->lot of work). Very small market for them - almost few portals who consider buying url-locks. But if your game is top-hit - then you will get few extra offers. But prices gonna just upset you =)

Q: Can you write a little bit more about your deal with BigFishGames?
A: Standard url-lock deal - same as with others.

Q: Are you staying in gamedev business, or maybe move your focus to expanding audience of your portal?
A: For me developing games and running a portal - same thing.

Q: I'm interested in the first months of a game after it's publishing. What can a developer expect in this time?
A: Bug fixing, Balance tuning, UrlLocks sells, Money.

Q: How long time is needed to get back the money that a game cost?
A: Depend how much you spend on game - I usually try never spend more then 500$ per game. Preferably 0$ =)

Q: What book do you suggest for beginner who want to develop flash game ?
A: There is no good book in English about Flash Game Dev. Only Online stuff - sites, examples, sources.

Q: Best websites for learn flash ?
A: gotoandlearn.com, emanueleferonato.com, flashgamedev.ru

Q: Tool which is used beside flash ? And what flash version should beginner start ?
A: Depens what kind of game you going to develop. Check this article for tools that can help you.

Q: How many hours do you spend to build game flash in a month ?
A: I use flash 0-16 hours per day. Very Chaotic =( because i work at home.

Q: Is it worth it to start develop flash game if i start now ?
A: Yes, it`s the best time to start now - everything is ready. All you need to do is just to develop game - everything else is taking care of the 3rd parties.

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1 comment

Comment from: Bubble Games [Visitor] · http://www.bubblegamesonline.com/
Great interview...I learn much from your answers..
31/05/11 @ 11:08

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